The Meatpile Update

A post that needs no words.
Previously when you would kill an enemy, a meatpile would not appear. Now when you kill an enemy, a meatpile will drop on the floor where it stood.
In addition to dropping meatpiles, enemies can now drop things. These things can be but are not limited to: keys, equipment, feelings of existential dread that grind you down until you are nothing, potions, and experience.
Witness the courtyard key, a thing that can be picked up.
And the illustrious tunic. Yes, bask in its glory.
A different view of the castle, from last weeks post.
Lastly here is the meatpile in action, dropping from Slimey. Also first time posting gameplay footage so that is kinda cool.. if you dare.
Didnt get quite as much done this week as I wanted to, but hopefully ramping up to get a demo out shortly. I think I am close.
In summary:
- Added meatpiles to the game
- Enemies drop items
- Items can be used or equipped
- Ego Death